Lessons From…Watsky [Tiny Glowing Screens Pt. 2]

Spoken word is probably not everyone’s cup of tea. Spoken word in rap form with a hook and music attached is most likely even more niche. Add to that the fact that it is a dorky looking white boy performing a spoken word rap on YouTube and I imagine that most will be put off from the whole video.

However, I strongly recommend you listen (actually listen) to it in its entirety before passing judgement. Considering the short length and slightly interpretive nature of poetry, I will not be conducting a point by point breakdown of this one. Instead, I hope you will hear it and come up with your own conclusions, possibly even stating them in the comments.

Again, I don’t want to simply state my assessment on this one, but I will say that at least one of the lessons to take away is to have audacity and belief because it beats out the alternatives. Or as Watsky puts it:

"And I have the audacity to think I matter I know it’s a lie but I prefer it to the alternative"

“And I have the audacity to think I matter
I know it’s a lie but I prefer it to the alternative”

Thus endeth today’s lesson.

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Lessons From…Satoru Iwata

If you have not heard, Satoru Iwata, the current President and CEO of Nintendo Corp., died on July 11, 2015 in Kyoto, Japan due to medical complications from a tumor in his bile duct. The next day, word spread of the tragic loss and gamers and game enthusiasts the world over mourned the loss to the industry and the spirit of Iwata and what he represented, not only for Nintendo, but for the entire games industry.

For all the criticisms and complaints lauded at Nintendo over the last few years, it is still an influential force in video games and without the company, it is very likely that the industry would not be the powerhouse of entertainment that it is. While he may not have been there since its inception, Iwata was the man in charge for the last 15 years and responsible for Nintendo’s direction, both good and bad.

He understood this and never faltered under the pressure or attention his actions and decisions would receive. He was an anomaly as far as the concept of CEO’s goes, at least in the U.S. When his company’s projections were low, he took a massive pay cut instead of letting hundreds of employees go. He kept developing and programming even after he became the CEO of Nintendo. And he was always engaging with the fans and audience because he still, after rising so high and so many years, saw himself as simply a gamer.

There is much to learn from this man’s incredible life and mind and it is probably best left up to him to impart his knowledge. So, in this case, I’ll leave you with a collection of this man’s wisdom. And a short tribute:

Thus endeth today’s lesson.